![]() ![]() Battle Jump - Start a grapple with a jump.It's unclear if you can fling a creature that isn't three or more sizes smaller than you if so, then this changes to great. Snatch - Improved grab with a claw or bite attack.prereq: Aberration Blood, one other aberrant feat This is good if you are a Black Blood Cultist (two more natural attacks) otherwisejust take Aberration Blood, because the bonuses don't stack. Deepspawn - Two tentacle attacks, +2 racial to grapple checks.Shape Soulmeld (Kraken Mantle) - If you bind this to your arms chakra (see previous feat), you get another big untyped boost to grappling.Excellent feat for a totemist dip, or (when combined w/ Girallon Arms) anyone with claw attacks. Open Lesser Chakra (Arms) - +2 insight to grapple checks.Combine with Skarn and Black Blood Cultist FTW. A must-have for any grappler who has access to incarnum. Shape Soulmeld (Girallon Arms) - +2/(1+essentia) competence to grapple checks. ![]()
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